// This is JDefenceTower, a simple tower defence style game
//
// Copyright (C) 2010 Maximilian Junker
//
// This program is free software; you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation; either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program; if not, see <http://www.gnu.org/licenses/>.

package junker.defence.model;

import java.util.HashMap;

public class CreationPattern {
	private int length;
	private HashMap<Long,MapObjectDescription> pattern = new HashMap<Long,MapObjectDescription>();


	public CreationPattern(int length) {
		super();
		this.length = length;
	}
	

	public int getLength() {
		return length;
	}
	
	public void set(long p,MapObjectDescription d){
		assert p<length;
		pattern.put(p,d);
	}
	
	public MapObjectDescription get(long p){
		return(pattern.get(p % length));
	}
	
}
